Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 17-06-2003 , 05:35 AM
DARKhacker's Avatar
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check this once a week

i have 2 problems... i am on https://www.mtmckinley.net./tut11.html step 17... i tried to extrude the sureface... but it keeps giving me wierd stuff... what do i do?
oh and how do i take pics of my maya screen... so i can show you whats up?

thanx for your help

# 2 17-06-2003 , 07:28 AM
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new prob

here is my new problem... conect top and bottom... how?
thanx 4 ur help

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# 3 17-06-2003 , 08:53 AM
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about your new problem... um... you didnt tell us if that's Poly's/Nurbs/Subs...

if it's Polys, there are a few ways... you can select the outer edges that you want to connect and go to Edit Polys, and "Merge Edges"... then you can combine the 2..(not sure if you have to)

then the second way is to use the Split Poly Tool and cut along the corners a line of th bottom peice and then merge their Vertecies....

-Emo

# 4 17-06-2003 , 09:19 AM
Kevin
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right click each part and first combine the parts...

then select the vertices and merge or the edges and merge...

with me?

# 5 17-06-2003 , 09:28 AM
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ooo so what I said but first combine and THEN do the rest...

I'm with ya Kevin! user added image

-Emo

# 6 17-06-2003 , 09:35 AM
Kevin
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LOL sorry emeo, I didnt look at your answer... grr "pay more attention kev and read the damn thread" user added image

# 7 17-06-2003 , 01:42 PM
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hey thanks for everyones help

user added image yeah thanks to everyone i have something that resembles half of a car... i had a lil trouble merging the edges together... i had to tweak it a bit after that... but i think it turned out ok... im not even close to done yet... but i think i should be done by thursday~ish... user added image :p user added image *celebrates*

here is a picture so far of what i got

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