Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 16-10-2015 , 07:26 AM
ivkov
Guest
Posts: n/a
There is a rule in modeling, about not to place vertices with valence of 5 on curved surfaces, in other words not to have poles with more than 5 edges on curved surfaces. But then we always see them on organic models which are all curved and smooth like the faces and body of our characters. The question is, how curved is a curved surface in this rule?

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads