Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 20-04-2004 , 11:26 PM
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Join Date: Feb 2004
Location: Texas
Posts: 9

Subdivide mesh getting in the way

I'm modeling a head in polygon subdividision, but when I need to manipulate in polygon proxy mode or standard mode it looks all confusing with the subd mesh- like this:
user added image

I need it to look like this, so I can actually see what I'm doing.

user added image

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