Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 25-09-2014 , 04:09 PM
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The Penguin....

Next personal project.... The Penguin from the new Tv show.. with a few tweaks and things added =) A combo of all 3 actors and their look and style. Will go back and render in Maya this round i think.. unless the Zb sculpt and bpr test are looking awesome...

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 2 25-09-2014 , 05:09 PM
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nice start...

did you finish Mr. Toad?




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# 3 25-09-2014 , 05:58 PM
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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 4 26-09-2014 , 01:18 AM
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Some base color and hair as it help to refine the sculpts once you get past the blocking out stages....

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 5 29-09-2014 , 03:14 AM
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Bit more tweaking.... in the face and started his cloth bits

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 6 29-09-2014 , 12:04 PM
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I am always intriged by your cloth work, Kurt! It's awesome. Do you use the insert cube brush in zbrush to get it started when building it on top of your character?

# 7 29-09-2014 , 01:26 PM
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Close, most of my cloth is blocked out over the body form using edit topology tool, which allows me to build a really low res base that drapes over the body really nice. From their its just a matter of moving, pulling and sculpting the folds....

His vest and shirt was re topoed in Zb minus the collars then brought into Maya where I extruded the collars then pulled back into Zb to shape it. From what I've seen the new Zb will allow to me to extrude inside ZB a lot easier so Maya wont need to be used for things that are a bit tricky to do in ZB as much...

I don't use much dynamesh or insert tools unless i'm just thumb nailing at work with forms or ideas. Once the form is there I just retop over it with clean topology and start the final.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 8 08-10-2014 , 05:16 PM
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Sweet! Thanks for the tip! Gonna have to try that out! Also your fibermesh looks awesome, seems like a pain to work with. Is it exported as a seperate object?

# 9 08-10-2014 , 07:51 PM
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Fibermesh can be troublesome.. i find working with it in layers with polygroups and subtools helps a lot instead out just going with one fiber mesh subtool. Once i have the hair looking ok i'll merge them. so they are one subtool.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 10 02-11-2015 , 01:17 AM
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Dug up Penguin from Gothem. I'm going to age him a bit so he'll be more like the fat comic book look just with the actor who plays him on the TV show.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 11 02-11-2015 , 09:19 AM
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Glad you picked it back up - Looking good -I like its not a perfect likeness but more a comicbook/tv mix


# 12 06-11-2015 , 12:05 AM
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Lots of tweaking.. he is almost ready for the pose and background.. Straight up Bpr render right now no layer work.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 13 08-11-2015 , 08:51 PM
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Just have to figure out a back drop now...

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 14 14-11-2015 , 01:44 AM
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Might end up looking something like this for the final.. not sure yet.. its a bit different style for me....

This a straight bpr will render layers for the final.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 15 23-11-2015 , 03:59 AM
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I did 2 stills one with a more comic book feel with a bit of ink lines and one just rendered with layers in PS.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
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