This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
any1 got any good rigging and texture tools? i tryed a mel script from "alias wavefront - fast animation riggs" but it seem like all tools isnt wokring with my maya version (6.5)
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