Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 26-11-2003 , 08:32 PM
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what is the best way in your opinion to make eye sockets???

I myself extruded the faces of the eyes in a tad and then deleated them before tweaking the vertisys a bit

but i was left with a strange shodow around the eyes is there a better way to do this?

or perhaps get rid of the shadow?

thank you for your insight.
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Last edited by fire_master; 26-11-2003 at 08:53 PM.
# 2 26-11-2003 , 10:01 PM
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shadow ?? maybe you could show us a screen shot of what your talking about ?? include the wire please.

# 3 29-11-2003 , 05:13 PM
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Try adjusting the 'normals' a tad to get rid o the shadows, sounds like a thing i posted about a couple months back.


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