Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 19-12-2004 , 08:02 PM
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Game Model - Colt Commando

Haven't had time for maya the last few weeks due to college but now i've got a few weeks off so i hope to get back into maya, do some more work on "Pak Mei" and a few other projects.

Up untill now i've only ever made levels for unreal so i thought i'd try a weapon mod. I've been told upto 400 polys is ok for a gun so this should be okay at 320-something tri's. Colt Commando.

EDIT: - IMAGE DELETED, SEE NEW THREAD IN CHALLENGE FORUM.


Last edited by ckyuk; 19-12-2004 at 11:03 PM.
# 2 19-12-2004 , 11:02 PM
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Argh, i completly forgot their was a game art challenge going on. So i'm going to turn this into a character with weapon and enter it. Here's the new thread click here

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