Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 14-06-2007 , 02:32 PM
ronkhmps's Avatar
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Join Date: Sep 2005
Posts: 51

poly to subd - subd to poly

hello all
please help
I have made a polygon face in maya, after it was completed somehow, I converted it to SUBD to smoothen some part.
then I wanted to convert it back to polygon, but it is a different shape now. it is of course a polygon face but much much smoother way kind of similar to the SUBD and it's not what it was before. it was not used to be like thins but I don't know what happened. does anyone here know what should I do to fix this and perevent this event.


rsh
# 2 15-06-2007 , 01:10 AM
Apedominator's Avatar
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Join Date: Feb 2006
Location: Copenhagen
Posts: 47
you must open the option box for sub to poly and then make sure the little dot thing is at Vertices and lvl 0

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