Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 23-08-2015 , 12:32 PM
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Join Date: Aug 2015
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Short Film Animation

I'm attempting a short film in Maya 2016. I'm unsure the best way to animate a walk/run sequence. Would it be better to animate the walk/run from point A to point B entirely with key frames or could I do it by binding the walk/run animation to a control handle so as I move the control handle the characters walk/run animation plays?

# 2 12-12-2015 , 07:36 PM
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Join Date: Sep 2011
Posts: 109
Depends. If scene is short and you don't plan to reuse character later, do it manually without controllers.
If scene is longer and you plan to use character later, do with controllers. However those are time consuming to create.

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