Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
hahahaha far out.... love the depth and detail on the model.. fabulous work we have here..... and also good luck on the hair and you also have a cute daughty
Last edited by marlonjohn; 17-08-2006 at 08:28 PM.
I was out traveling and didnt get time to spend on this, but I finally came back home and experimented some more. I am finally getting the hang of hair. I'll try different styles and lets see where i get to.
I did tweak the SSS shader to soften it a bit, and also touched up the chin area. I found a couple of areas on the face that i will be tweaking shortly.
I have played around with the redering for the past couple of days and I got it to a point that I am very happy with its quality. I need to finish up the shirt (put some disney picture in there or something), and do last touch ups on hair and skin texture...this is almost finished.
hey starz, eventually I'll give the whole body a shot. But I want to move away from this project for a little bit and start working on a cartoon like character that I've thought about.
yes, my daugther has been following the progress very closely...comments like, where is my hair? or, why am I green (the SSS shaders appears geen until its rendered)? were priceless. Pretty funny.
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