Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 14-07-2008 , 06:24 PM
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Join Date: Jun 2008
Posts: 4

Blured and multiple textured map problem?

Hi

I'm not very familiar with Maya.
the problem is that I want to texture map a surface using Cylindric Projection. After loading the color map (from a file ) the image is shown on the surface but the images is repeated for about 5 times on the surface and it's too blur. can anybody help me ??user added image

# 2 01-08-2008 , 11:50 PM
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Join Date: Jul 2008
Location: Romania
Posts: 5
1. Which version of Maya are you using?
2. It would be nice to see a screenshot of the object.
3. The problem you have is the UV layout, it's messed up. Post a screenshot of the UV Texture Editor.

# 3 04-08-2008 , 02:34 PM
NeoStrider's Avatar
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Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
you can't rely on what the texture looks like in the viewport with default settings. try a render and see what you get first.


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# 4 06-08-2008 , 01:23 AM
Falott's Avatar
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Join Date: Jan 2005
Location: vienna
Posts: 1,095
2 possible things.

1) your uvs are 5 times as big as the working area defined in your UV editor.

but

2) since you say it is blurred it seems like the place2dNode connected to your textureNode has a tiling of 5'5


everything starts and ends in the right place at the right time.
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