Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 12-07-2011 , 08:55 PM
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High to low poly

Is their any script through which i can convert my high poly model to low poly...?

# 2 12-07-2011 , 09:18 PM
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How did it become a hi rez mesh did you add polys (smooth).............dave




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# 3 12-07-2011 , 09:36 PM
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nope i download the organic model..and it was very high poly difficult for UV unwrapping.

# 4 12-07-2011 , 09:48 PM
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Most of the reducing software I have seen do not do a good job, maya has "reduce" I think I tried it once on a poser model not good..........dave




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# 5 12-07-2011 , 10:00 PM
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ya i also try that... work become more complicated after Reduce....
I have heard about a small script which can help to convert high to low..

# 6 12-07-2011 , 11:47 PM
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It will reduce but it will also ruin the mesh....even with a script. Once a mesh has been sub'd it is very hard to go back to low poly I think...Maya will try to interpolate and it will usually be wrong. I have similar experience with DTM's...painful. dave...will exporting to Z and trying to reduce in there be a better option????


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# 7 13-07-2011 , 08:28 AM
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Bullet its called decimator in zbrush same thing to me it just ruins the mesh, may be create your own low poly mesh then transfere normal and displacement maps?..........dave




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