Welcome to SimplyMaya

SimplyMaya.com has been teaching Maya for eleven years. We believe in teaching the fundamental principles of 3D by example. In our online library you will find more than 500 hours of video training.
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 06-06-2012, 04:01 PM   #301
PixalZA
Lifetime Member
 
PixalZA's Avatar
 
Join Date: May 2011
Location: Riyadh, Saudi Arabia
Posts: 461
Thanks: 65
Thanked 83 Times in 70 Posts
Default

Thank you gents. it had a great time doing this. What's next? Exercises in lighting.
PixalZA is offline   Reply With Quote
Old 06-06-2012, 05:48 PM   #302
ctbram
Moderator
 
ctbram's Avatar
 
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,959
Thanks: 41
Thanked 567 Times in 519 Posts
Default

Very nice all around work Pixal!
__________________
"If I have seen farther, it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
ctbram is offline   Reply With Quote
The Following User Says Thank You to ctbram For This Useful Post:
PixalZA (06-06-2012)
Old 26-06-2014, 04:27 AM   #303
lapna
Registered User
 
Join Date: Jun 2014
Posts: 2
Thanks: 1
Thanked 0 Times in 0 Posts
Default holes in a curved surface

How can I get holes in curved surface in a way that keeps the surface smooth and has a hard edge at the hole.

Hi, PixalZA. Your work is so clean and beautiful. How did you do this? I'm new to subD and Maya modeling. Any tips you have would be greatly appreciated.

So far I'm having real trouble adding geometry in a way that doesn't distort the overall surface.
What tools and techniques do you use?

http://simplymaya.com/forum/attachme...1&d=1320606336
lapna is offline   Reply With Quote
Old 26-06-2014, 05:49 PM   #304
PixalZA
Lifetime Member
 
PixalZA's Avatar
 
Join Date: May 2011
Location: Riyadh, Saudi Arabia
Posts: 461
Thanks: 65
Thanked 83 Times in 70 Posts
Default

How can I get holes in curved surface in a way that keeps the surface smooth and has a hard edge at the hole.
There are quite a few threads in this forum dealing with this. The one that immediately comes to mind is Jay's spitfire WIP. Around page 7 we kind of hijacked his WIP thread to discuss how to get holes in curved surfaces.
http://simplymaya.com/forum/showthre...t=36310&page=7

I'm not in the industry so I never went on any official training courses. Most of what I learned over the years is actually from this site. There are a good number of very good tutorials here. The instructors are good and do give a lot of tips and tricks on how to do things. I also found that having a look at other peoples' WIPs gives one lots of hints on how to do things. A person might have a problem with some topology and I've found that there are always people here to help out with advice.

So whenever you get stuck with something, post a note here and the guys and gals here will gladly help out.
__________________
Earth: The crazy asylum of the universe.
PixalZA is offline   Reply With Quote
The Following User Says Thank You to PixalZA For This Useful Post:
lapna (28-06-2014)
Old 26-06-2014, 11:14 PM   #305
lapna
Registered User
 
Join Date: Jun 2014
Posts: 2
Thanks: 1
Thanked 0 Times in 0 Posts
Default

Thanks for the link for that thread PixalZA, I've been searching through threads like crazy, but that one looks like it has some good info. I had some success yesterday with projecting a curve and using "split mesh with projected curve" and then rebuilding the area around the hole.

One trick I found for spliting faces is selecting two vertices and holding down shift + rmb to get a marking menu that has "connect components", rather than the interactive split tool. It's nice and quick and less finicky.

Last edited by lapna : 27-06-2014 at 08:19 AM.
lapna is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2014 SimplyMaya - vBulletin® Copyright © 2000-2014, Jelsoft Enterprises Ltd.