This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hello,
This is a new character i created for a promo. His design was done by my friend deno cornely. He was created in 1 weeks time. As always C&C welcome. Created with maya 4.0.
wow! really really nicely rendered!! reminds me of an aardman animation charcter (wallace and gromit etc)
get that one in the gallery! I think you should make your watermark symbol more prominent cause it looks really washed out and almost like a rendering artifact
Thanks cl3rcx, LOL yea its just the front angle of that blendshape that is making his lip look fat. But from the side it goes out a bit from his face. Thanks AGAIN cl3rcx
wow! great character you have made there! (you asshole youre making me jealous =P), everything seems to fit, i really like the blendshapes, although i must say, the middle-right one's mouth looks really funny hehe..maybe its just me, i never did blendshapes before...but overall, you did a great job!
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