Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 11-12-2004 , 04:37 PM
Atoka's Avatar
Registered User
Join Date: Dec 2003
Posts: 7

Need help with seeing objects in all views...

No idea what I did but when I load maya now there seems to be a mask over all my views.. I can just barely see the lower vorner of the grid in perspective view, everything else is covered up. If I zoom in on persp then the grid shows up. Same with anything I create, its all behind some invisible wall...

Please help! user added image

# 2 11-12-2004 , 05:17 PM
Atoka's Avatar
Registered User
Join Date: Dec 2003
Posts: 7
Ok messing aroiund a bit it seems to be something with the camera attribute Far Clip Plane.. it was set on 30ish and I put it at 60 and can see almost all the grid in perspective, but not the other views still...

help.. heh

Update:

Well I think I got it to work by going into all the view camera attribute editors and changing the farclipplane to 1000 which is default "I think".

If anyone sees this please reply so I know what I did isn't just a quick fix that has adverse side effects later on, thanks!


Last edited by Atoka; 11-12-2004 at 05:22 PM.
# 3 11-12-2004 , 05:25 PM
Atoka's Avatar
Registered User
Join Date: Dec 2003
Posts: 7
bleh just restarted maya and the grids are gone again, and the camera attributes are set back to Far Clip Plane 32.808

I never messed with this before wonder what cause it to break? :/

Update:

Ok I don't get this... Under Window>Settings/Prefferences>Preferences

Settings/Cameras my Clip planes are set at Near .100 and Far 1000.000
But these settings aren't reflected in maya unless I manually change them in the attribute editor.

This started as a newbie question, but I think its gettin technical... should/could I move this post to the right forum?


Another upate:

Fixed I hope... I reset all my far clip planes to 10000 and had the brilliant idea to save my preferences unlike before user added image
So now maya opens with the correct clip planes hehe

If I had been more patient I'm sure someone would have helped, so thanks! user added image


Last edited by Atoka; 11-12-2004 at 05:58 PM.
# 4 14-12-2004 , 12:14 AM
Dann's Avatar
Registered User
Join Date: Feb 2003
Location: Los Angeles
Posts: 695
I would also recommend you set your Maya prefs to work in centimeters. I've personally found everything in Maya runs more smoothly when set that way. It shouldn't matter, but in my experience, it does.

# 5 14-12-2004 , 05:23 AM
uberstonks's Avatar
Subscriber
Join Date: Mar 2003
Location: UK- Wirral - near Liverpool
Posts: 209
If anything gets messed up, you can always reset all preferences back to default by using the menu.....

Window - Settings/preferences - preferences - edit - restore to default

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads