Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 26-07-2009 , 05:53 PM
Archania's Avatar
Subscriber
Join Date: Aug 2008
Location: PA
Posts: 46

My attempt of a Space Ship

I figured I would play around with what I have been learning so far.

My attempt of a space ship in the works:

user added image

user added image

user added image

I know the intake needs work.. just trying to figure out the process since I already added bevels to it.. Didn't plan it out correctly.

Scott

# 2 26-07-2009 , 06:17 PM
Archania's Avatar
Subscriber
Join Date: Aug 2008
Location: PA
Posts: 46
Alright.. Got a cockpit on it.

user added image

What I'm trying to figure out is how to put a rib the same shape of the cockpit but at the line of them intersecting.
Kinda like how I cut the middle out.. you would have a steel bar cage around it.

Any ideas?

# 3 27-07-2009 , 01:33 AM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
you could have made the cockpit (i wonder why they have such dodgy names... or is that just me who thinks that?) and before you deleted that hole just draw on your rib shapes with the insert edge tool and delete the faces around them




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads