Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 17-11-2003 , 08:38 AM
thebrianproject's Avatar
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Join Date: Dec 2002
Location: san francisco
Posts: 88

Joints

Hey I want to rig the wings for a fairy that I am creating. I haven't created them yet, and I was hoping someone would be kind enough to give me some recomendations on where to put joints, Ik Handles, etc.... as I am painfully new to rigging.


Thank you!

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# 2 17-11-2003 , 02:44 PM
mtmckinley's Avatar
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Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
depends on what kind of motion you want. If they're going to just be flapping, like humingbird wings, you probably don't really need much in the way of definition bones. If they're going to be folding as they flap, like other birds, you might want to do it like bat wings, if that makes sense.

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