Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 13-02-2004 , 02:07 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287

Transparency Using Depth Maps

Can u cast Depth map shadows using transparency maps for eye lashes? As I dont want to use raytracing


Last edited by Jay; 13-02-2004 at 02:37 PM.
# 2 13-02-2004 , 02:14 PM
vladimirjp's Avatar
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Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
a shader castign shadow... i don't understand?
can a shader cast a shadow on it's own without being on a geometry... or u mean reflection?
im lost here... user added image

edit: ah now i c what u mean. there is a tut for this on gnomon website.


Last edited by vladimirjp; 13-02-2004 at 02:19 PM.
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