Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 18-02-2004 , 03:06 PM
The Hogfather's Avatar
Registered User
Join Date: Feb 2004
Location: London
Posts: 46

My first head. What do you think?

Been at 3D for just under a month and decided I would try a head. Here is where I've got to. I got the eye shader from the net but am in the process of making my own (I dont like to steal).

Any coments or criticisms would be appriciated

EDIT: IVE POSTED THE PIC ON MY WEBSPACE

https://www.drozdow.f9.co.uk/images/head.jpg


Feel free to contact on ICQ

Last edited by The Hogfather; 18-02-2004 at 08:11 PM.
# 2 18-02-2004 , 03:42 PM
Subscriber
Join Date: Jun 2003
Location: Glasgow
Posts: 62

my head

This might be better.

# 3 18-02-2004 , 03:43 PM
Subscriber
Join Date: Jun 2003
Location: Glasgow
Posts: 62
Sorry wrong thread.

# 4 19-02-2004 , 04:23 PM
The Hogfather's Avatar
Registered User
Join Date: Feb 2004
Location: London
Posts: 46
Here's the pic couldn't attach it yesterday.

Attached Thumbnails

Feel free to contact on ICQ
# 5 20-02-2004 , 03:07 PM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
Some points are, The forehead could be more pronounced. Maybe a little bigger around, on the nose ring.

# 6 21-02-2004 , 09:00 AM
caligraphics's Avatar
Registered User
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
If this is your first head, then its damn good. Keep it up !

If you want some critique, then look here, if not "dont read on" user added image

- something strange going around in the mouth area where you have some strange surface wrinkles.

- Your cheek is looking like it could use some more definition.

- the ear looks like its taped on the side of the head, and its not a part of the head surface.

- the eyebrows looks funny.

- the forehead loosk a bit flat to me.


How to recover:

Take a look on the net, and see if you can find information about surface loops or edge loops. I bet this will help you alot. Even if its 3D Studio MAX tutorials, read them and learn, you can always adapt to maya.

as I said its good work for at first timer user added image - keep it going, you're on the right track


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 7 22-02-2004 , 02:14 PM
The Hogfather's Avatar
Registered User
Join Date: Feb 2004
Location: London
Posts: 46
Thanks to both of you.

I'll take some more time to sort out the mentioned problems.

user added image


Feel free to contact on ICQ
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads