heya folks. here's an attempt of mine to model a troll from the good old/diabolical(choose your pref) blizzard's world of warcraft. i used a wow figure as a reference but didn't follow it in a too detailed manner.
there's still some modelling to do and obviously a whole lotta texturing. it's my first fairly serious attempt at character modelling so any feedback is ofc welcome.
oh and i had a topic with a guitar model a few months ago that i promised to texture but eventually failed at it, i guess i'm still colorblind in text. department, so apologies there
cheers
tnx for the input mate
i guess i didn't put a wire frame up cause there's not a lot of modelling to go. there weren't major issues along the way and the surface came out pretty much clean so i was planning on putting some textures in there asap. as far as the stance goes, that figure i mentioned was actually the only ref/tutorial i used took a couple of reference photos and added details by looking at it/screen. not very professional/accurate but it served me fine
good call on the shoulders, i'll put in some kind of straps to hold those cheers
i am sorry but i didnt realy understand... did you model him like this or did you use joints ect to move him into that stance??? because if you did... how ^^
Okay ^^ i would suggest you modle your future characters standing in the "normal" way because it looks like you used a lot of time here and if you then l8ter wanna rig it it will bee difficulty when he stands like this
here is my characters and how I would suggest you model in the future ^^(dont think i a jerk it is in a good will ^^)
btw i also just finished the frank tut
aye, it's true what you say with character poses and the difficulty later on, but i had/have no plans to animate this model when i decided to do it. and since the figure i've used as a reference was in this pose, doing it any other way would take significantly more time.
"(dont think i a jerk it is in a good will ^^) "
it's a good advice, and that's always appreciated, keep'em coming cheers
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