Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 16-05-2003 , 09:41 AM
Registered User
Join Date: May 2003
Posts: 1

odd final gather problem

Hey there,

I'm rendering using final gather. The output does not render my main character (a complex subdiv surface) or any paint effects in the scene.

Any ideas? user added image

WebMonkey

# 2 17-05-2003 , 04:02 AM
MKess007's Avatar
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Join Date: Jun 2002
Location: Ohio, USA
Posts: 202
Mental rays does not support paint effects yet, but I am not sure if the Maya 5 mentalrays supports subDs


mahalo,

Myk

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# 3 17-05-2003 , 04:44 PM
BabyDuck's Avatar
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Join Date: Nov 2002
Location: USA
Posts: 1,170

Originally posted by MKess007
Mental rays does not support paint effects yet, but I am not sure if the Maya 5 mentalrays supports subDs

yes - mr 3.2 (in maya 5) supports subds and pfx. the pfx can be converted to poly in maya 5. and then it is possible to have pfx in reflections and behind transparent materials.

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