Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 18-04-2010 , 01:41 AM
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Nice update, sorry I didn't catch this earlier.


I agree.... get some muscles in there. Those 'body worlds' images look like some BRILLIANT reference.

Nice work man!


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# 17 19-04-2010 , 09:53 AM
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I hate hands

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# 18 19-04-2010 , 11:03 AM
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it's still a pretty good hand though

could do with some more meat to it though!




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# 19 19-04-2010 , 11:39 AM
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see - told you not to worry - your catching up nicely - had a load of moving house stuff to do this weekend and boom your almost got the whole thing blocked out.

Only thing with the hands - ain`t they (on gorillas) much more winkled than human hands. Might be an idea to get some of that in there at this stage.


user added image

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Very nice though - and I hate hands too


# 20 19-04-2010 , 04:59 PM
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Thanks Chirone
This is about my forth hand Ive done I could model a bit more in maya but much easer in zbrush
Thanks tweetytunes
I am catching up but think you are going to have another spurt, Im also have work done on the house so only have ten minutes here and there that sucks, thanks for the photos will do the detail work in zbrush his hand will be a hybred between human and ape.............dave




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# 21 19-04-2010 , 05:21 PM
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Nice one Dave. I agree with crits already given... other than that, all's well.

I've also been busy over the last few days, but i plan on getting the armour done in the next couple of days...

Like Tweety said, you've pretty much caught up user added image

Nice work.


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"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 22 21-04-2010 , 08:53 PM
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Thanks Steve
Just a little update, still decorating the house making this a little harder anyway next to uv then of to zbrush...........dave

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# 23 21-04-2010 , 09:00 PM
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Another shot
Edit: got to do teeth and inner mouth

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Last edited by daverave; 21-04-2010 at 09:40 PM.
# 24 22-04-2010 , 12:27 AM
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looks like its leaning back too much, i think it should be more hunched over to be more gorilla like?




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# 25 22-04-2010 , 02:45 AM
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I was gonna say his arms look too long... but then I remembered it's a gorilla, not a person. I guess it's the pose he's in at the moment that's throwing people off. (proportionally)

Nice update though.


www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 26 01-05-2010 , 11:54 AM
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Hi all
At the moment I do not have a lot of time to do this but will try to get him done as I can, moved over to zbrush............dave

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# 27 01-05-2010 , 11:42 PM
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Nice man.

Looking forward to seeing how this looks when your finished in ZB.

I've been busy lately, and the internet keeps going down here (damn you talk talk!) but hopefully I'll have some updates in the next couple of days. I'm busy on the 6th, so I'll have to have it done on the 5th.

Anyway, nice work.


www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 28 02-05-2010 , 02:11 AM
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bare in mind the end date is the 9th there mind you

Nice to see you not pulled out daverave, looking good so far - need to see some weapons and armer now though


# 29 02-05-2010 , 02:39 AM
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Originally posted by tweetytunes
bare in mind the end date is the 9th there mind you

Ah, brilliant... I thought it was the 6th.... well, that's a load off!


www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 30 17-05-2010 , 09:03 PM
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Alright not trying to steal this just want to get this finished sorted out my problems in zbrush my maya mesh waqsw rubbish(no more decurating outlaw have gone home thank god) little update...........dave




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