Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 106 01-05-2003 , 04:06 AM
GCastro's Avatar
Subscriber
Join Date: Dec 2002
Location: Escondido, CA
Posts: 236
Oh dang! Looks great M!

Don't know about the red thing on top of the helmet, but everything looks great so far.

Pony, you better have something good user added image

George


God Bless you and 3D
# 107 01-05-2003 , 04:10 AM
Vectorman's Avatar
Subscriber
Join Date: Apr 2003
Location: Framingham, MA United States
Posts: 1,112
3 more hours left i think. Getting better by the hour M. Did you try adding some blurred subtle reflection?



"When you are born, you have a resposiblilty to program you're own mind, if you do not accept this responsiblilty, then the world will do it for you"
Aol Instant messenger: mrcoolbp2
# 108 01-05-2003 , 04:23 AM
M's Avatar
Subscriber
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
Sorry vector.. i dont have on raytracing.. i dont exactly know how to do that either user added image.. ihave just spent the last months learning plainly modelling in polys user added image. Anyways.. i will see what a raytraced render gets me user added image.. hope its not just a glossy mess.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 109 01-05-2003 , 04:25 AM
M's Avatar
Subscriber
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
Nah, raytracing is giving me a mess user added image... the model itself just goes way too bright.. if anyone can explain how i can do that vector.. then i will definately try it!


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 110 01-05-2003 , 05:10 AM
PonysGirl's Avatar
Registered User
Join Date: Apr 2003
Location: with Pony
Posts: 250
user added image
Wow.....M... gotta admit I really love the armor... your critter is way cool.... ^5

Oppps back to fielding anything that might interrupt pony..
user added image

# 111 01-05-2003 , 05:27 AM
M's Avatar
Subscriber
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
Hehehe, thanks a lot pony user added image. Alright, im going crazy on this still... I have modelled a sword for the guy user added image. Tell me what you think user added image.. I just dont know if i can re-rig him in time (actually.. absolutely not enough time).. instead im going to try to make it just look really nice! Ok, heres the model so far with the sword, and the claw on the other hand.. i may cut it out period.. i dont like it too much user added image.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 112 01-05-2003 , 05:30 AM
M's Avatar
Subscriber
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
Ok, nothing came out too spectacular on their own angles.. but heres the armor and the weaponry without the dino user added image. Anyways, I posted this first of all to show ya.. and second of all to tell you what i have to still do. You see the arrow pointing to the red on the helmet? Thats not a UV problem.. its my own texture problem.. i ran the lines going the wrong way and they are too big.. therefore i have to retexture that small area (i still have the pdf file). Anyways, also.. i have that whacked up iron bit on the handle... i need to fix that so i will be planer or cylindrical mapping it soon! Alright, hope pony can get something in as well.. your crunched for time my man! Lucifer and this, i give you tons of credit!


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 113 01-05-2003 , 06:59 AM
PonysGirl's Avatar
Registered User
Join Date: Apr 2003
Location: with Pony
Posts: 250
the clock is ticking and they are both swearing and sweating.....


"Si vis pacem para bellum" if you desire peace, prepare for war.
# 114 01-05-2003 , 07:00 AM
PonysGirl's Avatar
Registered User
Join Date: Apr 2003
Location: with Pony
Posts: 250
here she comes....... drum roll.......


"Si vis pacem para bellum" if you desire peace, prepare for war.
# 115 01-05-2003 , 07:02 AM
M's Avatar
Subscriber
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
GAH, ok FINAL RENDER!


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 116 01-05-2003 , 07:02 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573

Final render for 2nd round

Textured more compleat and accessories. The requirements for the 2nd round..

# 117 01-05-2003 , 07:02 AM
PonysGirl's Avatar
Registered User
Join Date: Apr 2003
Location: with Pony
Posts: 250
WOW...... just at same moment...both of you


"Si vis pacem para bellum" if you desire peace, prepare for war.
# 118 01-05-2003 , 07:03 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
M beat me on posting final render buy seconds... !!! LOL...

# 119 01-05-2003 , 07:07 AM
M's Avatar
Subscriber
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
This is a back shot included... uhh.. if thats ok with you pony this is final. user added image.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 120 01-05-2003 , 07:14 AM
GCastro's Avatar
Subscriber
Join Date: Dec 2002
Location: Escondido, CA
Posts: 236
Great job guys... this was crazy!!!

But, oh man, this is sooo much fun. It's making me learn stuff in a week with no choice but to do it. user added image

Hope to see you in the finals

But which one ? hehe.. user added image

George


God Bless you and 3D
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads