Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 06-02-2004 , 04:56 PM
Reimo005's Avatar
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AC_cobra

Tryed to model a rim for my next project what was AC_cobra. Needs some details to be added but it's the best I can do. Still It's my first wheel I ever had modeled. Now Ill try to create another rim for this car, I dont like the spokes on this rim.

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Noo0ooB... beginner... novice... newby... I'am new ! ! !

VERY BAD ENGLISH !
# 2 07-02-2004 , 12:16 AM
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I think its cool. If you added some nuts and holes for the end of the spokes to go through on the rimb they might not look as bad to ya.

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