Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 26-11-2002 , 02:16 AM
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Designing a character

I was wordering what would be the best way to build a character that will be changing cloth. Is it better to model the boy, and the cloth on top, or just the cloth? The cloth plugin would be a god solution?


Rodrigo Soares
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# 2 26-11-2002 , 02:42 AM
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can you pls explain it in detail... cant seem to understand :~

# 3 26-11-2002 , 06:31 PM
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i think the cloth simulation shud work well, or u cud just model the clothing, and change the shader, forget about the body unless theyre gunna take clothes off user added image


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# 4 26-11-2002 , 08:48 PM
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thax.

I think I will do that. model the clothes.


Rodrigo Soares
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