Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 26-05-2004 , 12:59 AM
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Maya 6 Box Cover Ark...

Hi guys, I am wondering how can I make what Maya 6 Box Picture that cool graphic art? Is there a tutorial for something like that?

Thanks In Advance for any info or tip!

# 2 26-05-2004 , 02:32 AM
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Or can someone tell me how to make something like this or a link to a tutorial?

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# 3 26-05-2004 , 02:46 AM
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Looks like mostly a shader on a bunch of tubes and shapes. Nothing too complicated, really. Just a matter of making all the geometry. Extrude surface commands and the like.

# 4 26-05-2004 , 03:06 AM
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Oh hmm.. cool... still will have to learn some how. How to make this kind of effects arts etc.. Thanks though for the info

# 5 26-05-2004 , 05:46 AM
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I would make this with strange looking objects, with glass shaders, lots of reflection and refraction, and then put your camera REALLY close up inside the objects and raytrace the stuff.


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 6 26-05-2004 , 06:37 AM
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So, what would you say this kind of art is?

Texture, Modeling, or other?

Sorry if I sound kind of new but I am kind of new to this 3D Word even though I had spend my share time with Vue D'Esprit.

# 7 28-05-2004 , 07:26 PM
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Hmmmm

That is easy...




Sneeze in your hand and pull apart. (Add food coloring for effect)


Just kidding!!
user added image



SuperDave71


"Yeah I want my Cheezy Poofs!"
# 8 29-05-2004 , 08:07 PM
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LOL! yea now that would be great art with cool effects.

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