Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 20-09-2008 , 03:52 AM
ben hobden's Avatar
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Location: Chelmsford, Essex, UK
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madlab texture problems

im having a problem while following the mad lab tutorial which ive had before aswell. having set up the refernce plain with the mad lab thumbnail sketch, any object i create theresfter also has the mad lab sketch on it. how do i stop this happening so that when i create new objects they just have the default lambert shader?

# 2 20-09-2008 , 04:26 AM
jsprogg's Avatar
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Join Date: Feb 2004
Location: Chicago
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the problem you are having is because you put the med lab pic on the default shader.
Create a new lambert for your planes and make the default shader grey again.




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