Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 17-02-2011 , 01:36 PM
Registered User
Join Date: Feb 2011
Posts: 17

problem with smooth bind

hi everybody!
i'm a beginner with maya and now i have a problem with smooth bind please help me
1.i'm create a polygon cylinder then i create joint tool as under picture
2. next i chose joint 1 and shift+click polygon ---->skin--->bind skin---> smooth skin
problem is when i rotate at joint2 the polygon is straight and is not bended

user added image
where am i wrong?
sorry for my english!
Regard

# 2 17-02-2011 , 02:34 PM
Registered User
Join Date: Feb 2011
Posts: 17
thank you for watching! i found. it's straight when i rotate because polygon's subdivion height and cap = 1.user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads