Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 10-12-2003 , 11:35 PM
tvholicjames's Avatar
Subscriber
Join Date: Sep 2002
Location: Connecticut
Posts: 188

What did i press that created these huge handles?

Hi,

Was trying to save electricity, so I was working with my computer in the dark and wasn't sure what I pressed on the keyboard. But the WER tools enlarged itself. How do you undo it?
I quit Maya and reload the application. But it was the same.

And do you think the lines are line up ok? Or should I put that on the eyelid?

Any info is fine. Thanks.

# 2 10-12-2003 , 11:36 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Not sure if I'm understanding exactly, but + and - keys resize gizmo.

# 3 10-12-2003 , 11:37 PM
tvholicjames's Avatar
Subscriber
Join Date: Sep 2002
Location: Connecticut
Posts: 188

What did i press that created these huge handles?

Forgot to post a pic.

Attached Images
# 4 11-12-2003 , 12:06 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
don't know about 2, but on 1) you might like thease edges better. You would delete the ones in red and put in the one in green.

Attached Images
# 5 11-12-2003 , 04:17 AM
tvholicjames's Avatar
Subscriber
Join Date: Sep 2002
Location: Connecticut
Posts: 188
thanks mike

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads