This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
No Reference!!No Reference!!No Reference!! ahhh dude, first rule of engagement when building something in 3d, gotta have reference, especially with something that most people are gonna know.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off