Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 27-01-2005 , 08:02 AM
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Image not Correct in Persp view

Hello all,

Oke I have done this many thimes but I can't get this to work this time.

I have created a texture (512x512), created a blinn and added the texture to it.
I create a poly cube, select one face and add a planar mapping, and then I assign the blinn with the texture to the face.

The problem nou is that when you render the scene the texture looks good - but when you view the texture in the pers view of any other view is is distorted.

When I open the UV Texture Editor the Texture map is also dissorted.

- See Picture -

I have looked everywhere but am unable to fix this !

Attached Thumbnails

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# 2 27-01-2005 , 02:55 PM
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I figured it out, I deleted all the materials and 2d/3d textures and started all overagain and it works fine.


The Important Thing is NOT to Stop Questioning.
--- Albert Einstein ---
www.ProtheusWorld.tk
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