Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 12-01-2004 , 03:29 PM
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Z depth

Has anyone succesfully rendered out Z-depth in Maya and get it working in After Effects?

I got the Z-depth but when I add the 3d channel in After Effects nothing happens.

# 2 12-01-2004 , 04:46 PM
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Here is a pick of the z depth

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# 3 12-01-2004 , 05:34 PM
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In after effect, in my experience, I make the Z depth channel either a separate pass altogether, OR I render my objects with a depth shader giving me more render options.

Then in AE, I import that sequence as another piece of footage, and add it to the stack as another layer, but "POINT" to it for depth blur effects, fog etc.

So basicly, don't include the Z channel in your main RGB render from Maya.
Render it as its' own sequence from Maya in either of the 2 ways above, as currently for AE 5 and 5.5, it does not notice the Z channel in an .iff file.

AE 6 may have updated this.

Does that help?


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 4 12-01-2004 , 05:36 PM
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TXS rage, I will give it a shot!

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