This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Used Maya's render no Mental Ray and, I used Maya's Depth of field. I am currently working on the animation rigging, When i get furthur I will start a new W.I.P with playblast for the animation. Thanks
Brian
don't worry. he'll be there. the entire animation is going to based around ET, I actually came up with a story line, and went out and took all of my camera footage for the animation today, this morning. the animation is going to be about 3-5 min long, probably closer to three. The image i posted was just a test.
I will post a new WIP for the animation.
Brian Ellebracht
How do I do that? Is it simpy just by making them rotate faster therefor increasing the motion blur on them? Cause I don't want to put to much on the bike and the engines. I am not sure how to fix that, but I noticed it to. THanks,
Brian
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