Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 06-06-2006 , 04:08 AM
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specular painting

hi, this is an attempt to paint specular onto an image.

so I'll start with a cube, always a good place to start, have patience guys.

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# 2 06-06-2006 , 04:09 AM
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as you can see it is ready to extrude into 'something'

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# 3 06-06-2006 , 04:11 AM
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the tool sttings are 'faces together' but thats not important for the method i'm using here

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# 4 06-06-2006 , 04:15 AM
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you can not see in the above but i have chosen to draw in the curves to extrude faces to

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# 5 06-06-2006 , 04:17 AM
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i've selected 'faces' then he curve and then 'extrude face.'

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# 6 06-06-2006 , 04:18 AM
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the result of the extrude face

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# 7 06-06-2006 , 04:19 AM
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with the virtual slider I have incresed the divisions and it follows the curve

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# 8 06-06-2006 , 04:20 AM
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then with he virtual slider I have 'tapered' it, maybe a little 'twist' too

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# 9 06-06-2006 , 04:22 AM
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a few more of the same and I start on the top

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# 10 06-06-2006 , 04:23 AM
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until I get this

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# 11 06-06-2006 , 04:24 AM
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not real happy with the shape I draw another curve and

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# 12 06-06-2006 , 04:25 AM
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get this

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# 13 06-06-2006 , 04:26 AM
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by now you are sayig, 'what is this..?' patience!~ and then I go to the poly menu-smooth

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# 14 06-06-2006 , 04:28 AM
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and I get this

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# 15 06-06-2006 , 04:29 AM
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i delete the history of this thing

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