Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 17-10-2008 , 10:26 AM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340

shaders

hi
what shader can i use for metals such as alluminium, steel and the like(really shiny metals)

# 2 17-10-2008 , 10:46 AM
Chirone's Avatar
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Join Date: Dec 2007
Location: NZ
Posts: 3,125
is it blinn or phong?
one of the two (difference is in the results, phong was invented after blinn so you'd think phong is better)

make the colour black (i thought you'd make it grey but everyone says black)
and boost the reflectivity right up.




that's a "Ch" pronounced as a "K"

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# 3 17-10-2008 , 02:20 PM
LauriePriest's Avatar
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blinn ftw, shaped highlights ftw.

# 4 17-10-2008 , 03:34 PM
Gen's Avatar
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
The Blinn shader is pretty handy for pretty much anything, though I will say, I fell in love with the mia_material_x.


- Genny
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