Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 09-11-2010 , 09:14 AM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
I like it mate...interesting colour and texture...almost a ship awash paint kinda feel to it..

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 17 09-11-2010 , 10:36 PM
paldav's Avatar
Subscriber
Join Date: Jul 2004
Location: north west england
Posts: 388
Been working on the cockpit and front chain gun thingy..also found a nice effect by rendering with physical sky through an orthographic camera.

Attached Thumbnails

free memory low..exception thrown
# 18 09-11-2010 , 10:37 PM
paldav's Avatar
Subscriber
Join Date: Jul 2004
Location: north west england
Posts: 388
Think ive got the general silouettes right now, so i just need to get on with the detail

Attached Thumbnails

free memory low..exception thrown
# 19 10-11-2010 , 12:09 AM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
I dig it mate...really like the shape etc


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 20 10-11-2010 , 03:07 AM
Registered User
Join Date: May 2006
Location: Hastings UK
Posts: 895
Great work Paldav, is looking awesome. You may of already sussed the physical sun but if you go into the hypershade you should fine the mia_exposure setting under the utilities tab. To stop the render looking so blown out you can simply lower the gamma.

Keep up the great work and look forward to seeing more on this.

# 21 22-11-2010 , 05:02 PM
paldav's Avatar
Subscriber
Join Date: Jul 2004
Location: north west england
Posts: 388
been re doing the cockpit (still a bit stuck) just need landing gear and to glue loads of interesting bits all over it

Attached Thumbnails

free memory low..exception thrown
# 22 22-11-2010 , 07:58 PM
ctbram's Avatar
Moderator
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
Yes! I like that camera angle a lot.


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
# 23 22-11-2010 , 09:32 PM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
I second the motion ct


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 24 28-11-2010 , 08:18 AM
paldav's Avatar
Subscriber
Join Date: Jul 2004
Location: north west england
Posts: 388
so, the whole thing was ( like me ) just getting too tubby..

I didnt think the engines where working either so i decided to rebuild and do some more blocking out.

I have integrated the engines more and cleaned up the shape generally and slimmed down the fuselage to try and make it more agile, also added extra armament.

Attached Thumbnails

free memory low..exception thrown
# 25 28-11-2010 , 08:19 AM
paldav's Avatar
Subscriber
Join Date: Jul 2004
Location: north west england
Posts: 388
more wire..

Attached Thumbnails

free memory low..exception thrown
# 26 28-11-2010 , 08:20 AM
paldav's Avatar
Subscriber
Join Date: Jul 2004
Location: north west england
Posts: 388
Last one..

Attached Thumbnails

free memory low..exception thrown
# 27 28-11-2010 , 12:12 PM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Tubby....that was an Aussie cricket player..LOL


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 28 28-11-2010 , 03:34 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Add some edge loops to bevel those edges to pick up specular hilights.

Good stuff!

Jay

# 29 05-12-2010 , 07:56 PM
paldav's Avatar
Subscriber
Join Date: Jul 2004
Location: north west england
Posts: 388
new site looks great, i have been redisigning the cockpit, still not sure about it, and also adding basic details prior to beveling and smoothing etc.

Attached Thumbnails

free memory low..exception thrown
# 30 11-12-2010 , 02:24 PM
paldav's Avatar
Subscriber
Join Date: Jul 2004
Location: north west england
Posts: 388
more details added to the wings, think i am nearly there now, just got to make up my mind wether to put a door in the side like a blackhawk type thing.

Attached Thumbnails

free memory low..exception thrown
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads