Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 23-10-2004 , 11:42 PM
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heres the image..

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# 17 24-10-2004 , 12:00 AM
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I rendered it in 1024 by 768 and there were really wavy edges and lines.. how can I fix this?

im using mental ray, production quality, with raytracing..

edit: fixed it..


Last edited by Billy_Cat; 24-10-2004 at 11:22 PM.
# 18 24-10-2004 , 11:23 PM
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well i submitted it because nobody seems to be giving me any suggestion.. im assuming that means its perfect..

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