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Old 05-06-2009, 11:30 AM   #16
murambi
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then i added some downloaded models from 3dm3(didnt feel like modelling those cars) and this is what it gave me
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Old 05-06-2009, 02:58 PM   #17
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Hey, check your mail.
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Old 06-06-2009, 11:58 AM   #18
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hey genny downloaded the file a couple of times the file is corrupt try my gmail
murambi2010@gmail.com
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Old 06-06-2009, 05:27 PM   #19
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Okie dokie, sent.
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Old 07-06-2009, 04:24 PM   #20
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well i extracted 2 images and the notepad file but after that it gets corrupted
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Old 11-06-2009, 10:09 AM   #21
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worked abit on the car nuthin much going on
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Old 11-06-2009, 10:11 AM   #22
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another view
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Old 11-06-2009, 10:17 AM   #23
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abit on the interior i changed the lighting system i just cant handle physical sun and sky right now
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Old 11-06-2009, 10:57 AM   #24
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Loving the green car
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Old 11-06-2009, 01:06 PM   #25
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Yeah the green paint does look really good, I'm surprised I don't see any powder blue cars :x
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Old 11-06-2009, 01:25 PM   #26
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thanks guys so hows the lighting for the showroom any changes i need to make
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Old 11-06-2009, 04:02 PM   #27
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Lighting loopk good, but the tiles on the floor should be a lot smaller, or use another texture.
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Old 11-06-2009, 06:48 PM   #28
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I agree about the tile size..... but that render in NICE.

And i like the green
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Old 12-06-2009, 12:05 PM   #29
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much apprecieted guys looking for another texture to replace this

also how do i get rid of those wierd dots on the renders i have increased my area light samples to 32 but i still cant get them to dissappear

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Old 12-06-2009, 01:54 PM   #30
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yeah - definitely preferring the green on the car - looks good and i like the start you've made on the showroom too. try to keep your pics to 640 wide tho - otherwise viewing them is a pain.
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