Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I am trying to use alt-lmb and usually that spins the whole camera around, flipping everything around. but now it makes it toggle as if im doing alt-mmb. I want it back to where it was flipping the camera around, not mmbtoggling. urgh!!
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off