Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
You need to bind the mesh to the joints using Skin > Bind Skin > Smooth Bind. You can find more details on how to work with that in the Character Setup section of the Maya help files.
Also, I'm curious to know why you have so many IK handles setup on the fingers. Seems like it would be a pain to animate.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off