This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Thats one serious nervous twitch he has there cb8rwh lol
The file works fine for me. Looks good m8. Have u rigged the whole thing? Would love to see some full on moving action. Perhaps you could rust him up a little bit also! Nice work
LOL, mumbojumbo... i know, i have been pummelled into the ground. As for your bolts, why dont you group or combine the mesh all into one piece?, the bolts would definately not move then.
EDIT - sorry alex, didnt read your post.... ..
"I should call you sugar maple tree cause i'd totally tap that" haha
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