Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 17-03-2003 , 11:34 PM
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March Challenge - Shoaib - Noobie

Hi guyzz....
I am also entering the tournament this time... i wanted to make this post earlier...but the forum was down...anyhow its the first time that i will be modelling a complete body in Maya...
I have already started the work on the face... and i hope to meet the deadline user added image . The main idea is a human looking cyborg...AI Cyborg...not too humanly looking and not too robotic... i will be uploading the image soon ...
thanx and c ya
Shoaib

# 2 18-03-2003 , 03:12 PM
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hi guyz,,,
here is the head of the model that i m working on...

# 3 18-03-2003 , 03:13 PM
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here is another view....

# 4 20-03-2003 , 12:08 PM
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Update...

ok guyz...here another update... i have started the body....

# 5 20-03-2003 , 01:30 PM
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Its cool. I like the nose, its difrent.

# 6 22-03-2003 , 07:05 PM
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Another update...

here another update... i had been workin on the body ...and here it is...

# 7 23-03-2003 , 10:19 PM
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I like the "chubby" look to your guy! Are you using nurbs or what?

# 8 24-03-2003 , 12:49 PM
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thanx... i m using CPS for the modelling ...so far its pologons and in the end i m gonna convert it into SUb-Dz.

# 9 24-03-2003 , 08:47 PM
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what's CPS?

# 10 24-03-2003 , 11:49 PM
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CPS : Connect Poly Shape... its a script that can be downloaded from www.highend3d.com
using that script you can work with polys and in the mean while it shows u the real time smooth result in your viewport.... and the good part is that the scene does'nt get havier, meanings your machine does'nt get slower.. as it happens if you r working directly in Sub-Dz....user added image

# 11 29-03-2003 , 08:17 AM
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nice job! He's different! In a good way too! user added image hope you finish in time!


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# 12 29-03-2003 , 03:21 PM
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Thanx wiciket... i had been so much overloaded with the work.... let's hope that i will be able to finish it in time....

# 13 01-04-2003 , 02:10 AM
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Final Render

hi...here is the final render as i m out of time.... i tried to texture it as far as i could...but i m gonna do it laters...
so for the competition here is my final image....

# 14 01-04-2003 , 02:14 AM
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here is another close up

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