Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 20-10-2008 , 05:32 AM
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PaintFX - how to use my own geometry?

I started to play with paintFX. and I am sure there must be a way to make the brush distribute my own geometry I´ve created. I want to plant some different stones on the floor. how can I connect or load my geometry into the brush?

thx!


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# 2 20-10-2008 , 08:52 AM
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Theres a paint geo tool thats in maya 2008's bonus tools that should do the trick for ya. (if your on 2008 that is)


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# 3 20-10-2008 , 08:31 PM
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theres a tool called 'paint scripts tool', theres a couple of loops to go through though.


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# 4 21-10-2008 , 05:36 AM
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thank you guys! I will give that a look


everything starts and ends in the right place at the right time.
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