Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 12-12-2009 , 03:39 PM
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Heckler and Koch

Hi. in part 4 of the Heckler and Koch tut Jason uses a toole to split from a edge! Looks to me like a scrip tool!!
Can anyone let me know what he uses or a way too duplicate the split with another tool.

Tnx!

# 2 12-12-2009 , 07:36 PM
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Ampted

Did I????????, I'll have a look now for you.

Jay

# 3 12-12-2009 , 07:38 PM
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Ahh its only the MJPolytools script, its quite an old script, I prefer it to maya's own split edges tool, the only problem is it leaves history nodes which are a pain to get rid off, and requires a cleanup script, just use the maya split edge ring tool, it does the same thing

cheers
Jay

# 4 26-12-2009 , 02:11 PM
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tnx. I use the newes maya and are still learning. but thx for the replay I got it now..

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