Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-12-2008 , 02:11 AM
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Finished character from wip no textures

I showed some screenshots of this character doing the modeling stage. Now I am done I just have to texture. I left out the cane and the ruffles on the jacket. From the reference I drew.

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# 2 02-12-2008 , 02:12 AM
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heres the model itself

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# 3 02-12-2008 , 02:12 AM
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another shot

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# 4 02-12-2008 , 02:13 AM
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A Medium closeup

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# 5 02-12-2008 , 08:30 AM
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looks cool user added image

i think you have too many non-functional edgeloops on the coat and pants though.




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# 6 02-12-2008 , 09:48 AM
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Originally posted by Chirone
looks cool user added image

i think you have too many non-functional edgeloops on the coat and pants though.

Thanks Chirone!

I was not sure how smooth the clothing should be for weighting thats why there are so many loops on the clothing.I have made only a few characters in the 3 years I have been modeling. I am going to texture him and make a small animation with everything I have learned so far about 3d.

# 7 10-12-2008 , 06:25 PM
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VERY cool. like it a lotuser added image


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