Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-06-2009 , 06:38 PM
monkey99's Avatar
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Join Date: Feb 2008
Location: UK,Berkshire
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space ship competition. Late entry

I didn't realize that the space ship competition ended on june the 1st i thought it was on june the 31st.I was stupid ;( :headbang: . Even thought this was my entry. I had fun making it. I also knew i wouldn't have won any way. Here is what my entry was going to be.

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Im Back and now 13 (:

Autume Challenge Nov 09
# 2 09-06-2009 , 09:52 PM
Chirone's Avatar
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ah, that sucks
take note for the next competition that you should be showing progress of your model (as arran said in your original speedy thread)
like what everyone else had been doing. or you could easily come up with a fantastic picture and you could have taken it from someone else. without showing your progress it's harder to tell the work is yours

hope you join in the next competition as well (whenever that may be)




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 3 10-06-2009 , 10:13 PM
arran's Avatar
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oh man - that's a shame - i remember this ship - looks cool - i'm glad you still posted the final image - nice job.

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