Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 31 08-01-2007 , 08:54 AM
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The snake body is a bit similar to my project, because I want to make a monster winding around the stand.
Anyhow your work looks really great user added image

# 32 08-01-2007 , 08:58 AM
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Originally posted by MrTerminator
The snake body is a bit similar to my project, because I want to make a monster winding around the stand.
Anyhow your work looks really great user added image

thx for kind words

what projects that then, as your challenge project is that dude from zelda - ain`t it


# 33 08-01-2007 , 10:38 AM
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yeah, I'll make him stand there and fight against the beast user added image

# 34 09-01-2007 , 11:07 AM
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wow nice concept...
I'm willing to see how it gets..xD

# 35 10-01-2007 , 02:35 AM
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Very nice progress!user added image Makes me want to watch Clash Of The Titans.:p

# 36 10-01-2007 , 04:53 AM
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Originally posted by THX1138
Very nice progress!user added image Makes me want to watch Clash Of The Titans.:p

I know great ani`t it

It was on tv over christmas here in uk and is what made me want to do it again.

Very big Ray Harryie Fan

Ture fact :- Medusa never had been portrade with a snake body before CLASH but is almost always since.

Harry changed the world. hehe.

Not had any time for updates latly - got hocked into 24 ser 6

sorry.


# 37 10-01-2007 , 09:07 AM
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Have you guys seen what the hardcore modeling challenage is at over cgtalk

It a bloody Ray Harryhausen Tribute.

Link here

I was going to be checky and enter that one aswell but there deadline is alot shorter than this one.

Man sod`s law ani`t it. Was looking for a reason to get back to medusa and now I have two. errrrr.

Here`s hoping that someone does not do a kick ass medusa that makes mine look like ****

quick update : added hands teeth and attached a reposed body. also quick render to see what it looked like

https://www.ravage3d.com/images/neils...dusa_test1.jpg

man what was i thinking ???

trying to make a snake body without textures, this is going to be hard. heres hopeing i can learn zbrush enough to get it some nice detail on the skin.

also need to start to think about the clothing, bow and the arrow case.

going to do the snakes on head last. that way i know how much room i have left for them.



Last edited by tweetytunes; 10-01-2007 at 05:52 PM.
# 38 11-01-2007 , 01:41 AM
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Looking really good dude!

Im thinking of giving mine a pass in Z brush when I've got everything together to add in some details etc, but I'm a bit worried about the overall file size. but time will tell.

I noticed the hardcore modeling challenge on CG talk


"No pressure, no diamonds" Thomas Carlyle
# 39 11-01-2007 , 04:09 AM
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Looks great user added image

The only thing i can see wrong with the pose is that it looks a bit too high. Try having the waist area lower instead of up high.

Good work though user added image


"If Less is more then think how much more more would be..."


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# 40 11-01-2007 , 04:32 AM
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Yer i think I know what your on about.
Its where the model matched the tail.


abit more like this

(cured photoshop job - sorry dont have the model here with me in work)


# 41 11-01-2007 , 04:33 AM
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soz forgot pic

Attached Images

# 42 11-01-2007 , 05:54 AM
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Wow this is so cooollllll.
Respect


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# 43 11-01-2007 , 07:16 AM
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What type of bow are you thinking of giving her?

A long bow would be far to long and look well out of place, I reckon a "horse bow" would be the best bet for her


"No pressure, no diamonds" Thomas Carlyle
# 44 11-01-2007 , 07:42 AM
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looking good.. some suggestions .... look at your muscle shapes and forms in a lot of the body back arm and the belly area they are very flat at the moment...


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 45 11-01-2007 , 08:34 AM
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Originally posted by Kurt
[B look at your muscle shapes and forms in a lot of the body back arm and the belly area they are very flat at the moment... [/B]

thx for the comments but
if you are looking at the last image it was badly put togeather in photoshop (while i was in work) and is blured but the belly is not flat.

the belly area has got detail of the under side of a snake. no human muscules will be visable. I also think the back arm is fine. just cant see the detail.

plz check the earlyer screen shots for clouse ups of the arms and let me know if you think they still need work.


@
gster123

this is the type of bow I`m going to do. dont know the name of it. but it looks like the one from clash of the titians

https://www.aurorahistoryboutique.com.../S000004_L.jpg
https://www.mlahanas.de/Greeks/Arts/Aegina/Paris.jpg
https://z.about.com/d/atheism/1/0/W/U...ting1934-l.jpg


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