Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 29-11-2002 , 04:11 AM
Registered User
Join Date: Aug 2002
Posts: 6

skull

Alas, poor Yorick! I knew him well.

# 2 29-11-2002 , 04:25 AM
Emo's Avatar
Subscriber
Join Date: Jul 2002
Location: MELville
Posts: 1,100
wow.. really good texturing.... ong thing though... the teeth do not look like teeth...they look like a pic stuck on a flat surface..

try to fix that and it'll be awsome!!

-Emo

# 3 29-11-2002 , 03:45 PM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Looking good bud, just work on the teeth like Emo suggested.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 4 29-11-2002 , 07:19 PM
Registered User
Join Date: Oct 2002
Location: Taunton, UK
Posts: 128
coming along really well, i presume the texture is an actual photo of a skull?

# 5 29-11-2002 , 08:56 PM
Registered User
Join Date: Aug 2002
Posts: 6
thanks, i'm still figuring out texturing and i'll definatly sort out the teeth user added image
as for the texture it did come from a picture of a skull
thanks again for all your help

# 6 30-11-2002 , 01:27 AM
tariqrf's Avatar
Subscriber
Join Date: Jul 2002
Posts: 1,253
if you dont know too much of texturing then i suggest tweaking the vertexes a bit... might give it a bit of detail..

# 7 30-11-2002 , 05:36 PM
Roman's Avatar
Supreme Being
Join Date: May 2002
Location: Athens, Greece
Posts: 1,123
nice start little_gurgi.. :p
welcome to SM..

# 8 05-12-2002 , 10:52 PM
Registered User
Join Date: Aug 2002
Posts: 6
just an update

# 9 05-12-2002 , 10:59 PM
Emo's Avatar
Subscriber
Join Date: Jul 2002
Location: MELville
Posts: 1,100
that looks good... but one thing I saw.... do you have AA turned on? all the edges look all hard and sharp

-Emo

# 10 05-12-2002 , 11:00 PM
BabyDuck's Avatar
Subscriber
Join Date: Nov 2002
Location: USA
Posts: 1,170
wow looks better now. are the teeth now real or did you just use different lighting and/or improve the texture?

# 11 05-12-2002 , 11:25 PM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Looking better, keep it up


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 12 06-12-2002 , 01:07 AM
iron_tick's Avatar
Subscriber
Join Date: Sep 2002
Location: Chicagoland USA
Posts: 719
would you look at that. now there's some poor guy running around here without a skull.... nice move genius...

LOL


<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>
# 13 06-12-2002 , 06:17 PM
Registered User
Join Date: Aug 2002
Posts: 6
I was wondering why I was having such a bad hairday user added image

As for the teeth being real, no I just improved the image i was working with and added a little bump map as well as played around with the uv editor. I will check out the aa though.

thanks

# 14 06-12-2002 , 08:38 PM
Registered User
Join Date: Nov 2002
Posts: 23
I have a few suggestions (I've taken years of anatomy). I think the eye sockets are too high, and the mandible should be widened some more. But I think you're off to a really good start, the sutures on the skull look good.

Lauren

# 15 22-12-2002 , 07:53 AM
Registered User
Join Date: Sep 2002
Posts: 4
give me some suggestion how should i make it like that.


dharam
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads