Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 17-01-2008 , 03:37 AM
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Join Date: Jan 2008
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Dividing a mesh into convex hulls

Hi,

Is it possible to divide a mesh into convex hulls automatically from Maya? I need this for collision detection and I was wondering if Maya already had a tool that does this.

Thank you.

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