ahh i didnt know that i'd find the displacement map over there :pGraph your shader network for the mia_material_x and go to the mia_material_x1SG node. Under shading group attributes you'll find Displacement mat. select file from the options and plug your map in there.
I'd be curious to see the results when you are done. I have not had a lot of success with displacement in maya. It always seems to create terrible geometry.
thanks manThe higher the resolution of your displacement map the sharper those edges should be. That said it doesn't look to bad to me.